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The Nagarst Hegemony

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Citizens of the Hegemony are a stoic lot who ironically view the world in the most similar light to the Elves. Their Empire lasted over 1,000 years and their experience has taught them a better approach to interaction. Still, their fiery nature and expansionist desires makes them spirited (if sometimes clumsy) fighters. Each Citizen dreams of a day they too can own an expansive vineyard, wear the finest silks and command a personal army of hundreds. While the Nagarst aren't necessarily evil, they tend to be self-serving and idealists to themselves; often overlooking the damage they do when fulfilling their goals and desires. In their past their rulers might have consorted with dark powers, but most Citizens find that idea fairly repulsive.
 
Citizens of the Hegemony are a stoic lot who ironically view the world in the most similar light to the Elves. Their Empire lasted over 1,000 years and their experience has taught them a better approach to interaction. Still, their fiery nature and expansionist desires makes them spirited (if sometimes clumsy) fighters. Each Citizen dreams of a day they too can own an expansive vineyard, wear the finest silks and command a personal army of hundreds. While the Nagarst aren't necessarily evil, they tend to be self-serving and idealists to themselves; often overlooking the damage they do when fulfilling their goals and desires. In their past their rulers might have consorted with dark powers, but most Citizens find that idea fairly repulsive.
   
The Nagarst Hegemony has the worst relations with [http://theadventure.wikia.com/wiki/The_Nachandi_Free_Cities the Nachandi], since their holdings are often the target of acquisition, and the Elves are still spiteful after spending a generation under the heel of human occupiers. While not overtly hostile, most Nachandi will be cool and suspicious and will often suspect foul play. Trade and cooperation against the Manscorpians has helped relations, but in the event of expansionism, the Nachandi are the first to be hit.
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The Nagarst Hegemony has the worst relations with [[the Nachandi]], since their holdings are often the target of acquisition, and the Elves are still spiteful after spending a generation under the heel of human occupiers. While not overtly hostile, most Nachandi will be cool and suspicious and will often suspect foul play. Trade and cooperation against the Manscorpians has helped relations, but in the event of expansionism, the Nachandi are the first to be hit.
   
 
Most nations are civil to the Nagarst people and keep a close eye on their political ambitions. While memory of the Hegemony's brutality is fading, nostalgia and recognition of their more positive contributions to literature and mathematics is moving in. Ironically, the last nation to liberate itself from the Hegemony, [[the Kingdom of Faralden]], enjoys the best relations since the priest-generals helped stabilize their country, helped educate the populace and construct basic infrastructure (some of which is still in its original shape). Some factions within the country are even active in having the Hegemony return so that it can assist them in their efforts to keep the goblin tribes at bay, as well as continue developing their country.
 
Most nations are civil to the Nagarst people and keep a close eye on their political ambitions. While memory of the Hegemony's brutality is fading, nostalgia and recognition of their more positive contributions to literature and mathematics is moving in. Ironically, the last nation to liberate itself from the Hegemony, [[the Kingdom of Faralden]], enjoys the best relations since the priest-generals helped stabilize their country, helped educate the populace and construct basic infrastructure (some of which is still in its original shape). Some factions within the country are even active in having the Hegemony return so that it can assist them in their efforts to keep the goblin tribes at bay, as well as continue developing their country.
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